pymovements.gaze.transforms.pix2deg#

pymovements.gaze.transforms.pix2deg(*, screen_resolution: tuple[int, int], screen_size: tuple[float, float], distance: float | str, origin: str, n_components: int, pixel_column: str = 'pixel', position_column: str = 'position') pl.Expr#

Convert pixel screen coordinates to degrees of visual angle.

Parameters:
  • screen_resolution (tuple[int, int]) – Pixel screen resolution as tuple (width, height).

  • screen_size (tuple[float, float]) – Screen size in centimeters as tuple (width, height).

  • distance (float | str) – Must be either a scalar or a string. If a scalar is passed, it is interpreted as the Eye-to-screen distance in centimeters. If a string is passed, it is interpreted as the name of a column containing the Eye-to-screen distance in millimiters for each sample.

  • origin (str) – The location of the pixel origin. Supported values: center, upper left. See also py:func:~pymovements.gaze.transform.center_origin for more information.

  • n_components (int) – Number of components in input column.

  • pixel_column (str) – The input pixel column name. (default: ‘pixel’)

  • position_column (str) – The output position column name. (default: ‘position’)

Returns:

The respective polars expression.

Return type:

pl.Expr